Windowkill is a twin-stick shooter where the game window itself is constantly closing in on you. A really clever idea, and a game I had a lot of fun with previously and now it has improved Steam Deck support too.
That surprises me to hear that gamescope doesn’t have issues with it, seeing as it’s not designed for managing floating windows. Does the game implement its own window system, or does gamescope have a window system?
That surprises me to hear that gamescope doesn’t have issues with it, seeing as it’s not designed for managing floating windows. Does the game implement its own window system, or does gamescope have a window system?