• Rin@lemm.ee
    link
    fedilink
    English
    arrow-up
    8
    ·
    8 hours ago

    Arma 3 did this like 10 years ago.

    They also considered thing like the speed of sound, stars in the sky and other stuff i don’t quite remember. I wonder if they simulate bullet drift from the earth spinning.

    • HelixDab2@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 hours ago

      That’s a real thing at extreme-long-distance shooting, but not really an issue at realistic engagement distances for small arms. E.g., if you were doing a King Of 2 Miles simulation, you’d want to account for it, or an artillery sim, but probably not for infantry engagements.