• mox@lemmy.sdf.org
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    2 days ago

    Microsoft’s approach to their OS seems to be, “constantly add more stuff that relatively few people want or need, and require everyone to buy new hardware to support it.” The resulting upgrade cycle is needlessly wasteful of people’s money and harmful to the environment.

    Meanwhile, the Linux ecosystem is more like, “make new stuff available, but optional, and constantly optimize things to be more efficient.”

    I was still gaming and developing software on a ten-year-old computer (with a somewhat newer GPU) until very recently. I’ll let you guess which OS I was using.

    • mPony@lemmy.world
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      1 day ago

      “constantly add more stuff that relatively few people want or need, and require everyone to buy new hardware to support it.”

      This shouldn’t surprise anyone. Windows, Apple and Android, and the companies that develop software that run on Windows, Apple, and Android, have all fallen into the habit of writing unoptimized, bloated code. Replacing a phone or a tablet because it “got old” is the norm now. We all know the only thing in phones and tablets that consistently get old are the batteries, the hardware is almost always fine, but the OSs and the software constantly get upgraded to the point where we don’t even keep track of the version numbers anymore (when was the last time you looked at the version number of Firefox?) A 6-year-old tablet is effectively junk because everything that used to run on it has been “upgraded” so many times. It’s like trying to run Crysis on a 486.

      • boonhet@lemm.ee
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        1 day ago

        This shouldn’t surprise anyone. Windows, Apple and Android, and the companies that develop software that run on Windows, Apple, and Android, have all fallen into the habit of writing unoptimized, bloated code

        Same goes for anyone who develops software that runs on Linux or more importantly, the Web. Unless we’re talking about command line utilities, which truly are bloatless. But they’re that way on MacOS too.

        The issue is that 99% of the time you want your user interface to be graphical, and you want it to run on multiple platforms, unless you’re a Windows-only shop (realistically the only operating system you can afford to have as the ONLY target). But every OS has different libraries and frameworks for native GUI, so your options are Web technologies and either run it in the browser or package it in Electron, or a cross-platform native GUI framework. Those inevitably have worse performance than truly platform-native code, but not as bad as Electron. Inevitably, everything is running on Electron because it’s just easier to take your existing web app and repurpose it for desktop via Electron than develop two separate apps. And the web app itself, without Electron, is already shit. Why is it shit? Because Javascript is shit, the DOM is shit, everything is shit. We’ve been adding more and more and more to tech from the 1990s. It keeps growing in complexity and we’re just doomed.

        Maybe WASM will fix parts of this, but at present time you can’t write a full web application in WASM without any Javascript involved. And you still have the DOM, and probably CSS, etc… All of which just suck ass.

        Now, you CAN write an efficient UI in pure Javascript, maybe using jQuery, but not a big framework like React or Vue… But then you’ll find out duplicating so much work, it’ll take 3-5x as long to ship the product.

    • 0x0@programming.dev
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      1 day ago

      Heck i only upgraded my 10yo 'puter 'cos of mobo issues… that turned out to be a PEBKAC anyway (mostly). I don’t game though.