It can and will be multiple renewable sources of generation and storage, with nuclear only having a limited role (especially if SMRs don’t become a thing).
It’s enough if you just need access in a VM or over a lan (depending on your threat model) but agreed.
but there’s no NFS on Windows anyway
There is, although only the client and only v3 support.
If they were, Proton never would have been created.
Even if most games were native there would be still be a case for Proton for older games, and to approach 100% compatibility.
It’s mainly DXVK and vkd3d-proton that enable this (projects associated with Valve and Proton). It was usually only native OGL games that performed better on old-school Wine; the wined3d translation layer has been hit and miss historically.
That’s not to downplay the huge amount of work that has gone into Wine itself.
It’s second class at best, but still better than literally nothing at all.
The native ports have frequently been terrible, both in performance and compatibility (missing graphical features etc). Proton is better than those ports, but worse than a native version using Vulkan and 100% of features supported correctly.
Thinking about setting up a NixOS or Guix firewall/router. I like OpenWRT but upgrades are a bit annoying, although should improve with the new packaging system.
The idea of having a single config file I can deploy on new hardware almost immediately is very appealing, however.