Piracy protection is things like encryption, firmware checks, pairing systems, unique game identifiers per instance of game, unique console id’s, …
Basically any system put in place to make, or identify, a game/console to be genuine.
These are all systems the switch had btw.
Switch emulation bypassed or faked all of those, which counts as piracy protection circumvention.
Piracy protection is things like encryption, firmware checks, pairing systems, unique game identifiers per instance of game, unique console id’s, … Basically any system put in place to make, or identify, a game/console to be genuine.
These are all systems the switch had btw.
Switch emulation bypassed or faked all of those, which counts as piracy protection circumvention.
Where is this defined?
At least in the DMCA I believe