Some ideas are:
- You branch off into another timeline and your actions make no difference to the previous timeline
- You’ve already taken said actions but just didn’t know about it so nothing changes
- Actions taken can have an effect (so you could suddenly erase yourself if you killed your parents)
- Only “nexus” or fixed events really matter, the timeline will sort itself out for minor changes
- something else entirely
The one where you can only jump forward, not backward. It avoids the common paradoxes.
we already live in that one
See? Problem solved.